Pilot's guide to the enemy

Intelligence manual and combat reports.

Scout Ship

Scout Ship

Light

Numerous and most likely the first enemy ship you will encounter. Where Scouts appear there's usually a lot more behind - prepare for a full scale attack.

Fast, but light armour and very inaccurate light weapons; An easy target.

Light Attack Fighter

Light Attack Fighter

Light

A light forward attack ship. Armed with one laser cannon powered by a weak power source.

Reportedly piloted by unintelligent clone pilots that recieve basic orders from near by Command Ships.

Attack Fighter

Attack Fighter "Claw"

Light

Rapid fire dual laser cannons and armour plating make this attack fighter much more dangerous than the lighter variants.

These should still be no match for a pilot like yourself.

Troop Carrier

Troop Carrier "Sausage"

Light

A lightly armoured troop carrier. Always escorted by fighters for protection. Can not be allowed to land on Earth.

Its forward light laser gunner position can easily pick away at your shields over time.

Sentry Drone

Sentry Drone

Light

These unpiloted drones are often deployed to defend high value targets. Light weapons and armour, but can be deployed in large numbers.

Individually these are not a threat, but make sure to deal with whatever is deploying them.

Smart Bomber

Smart Bomber "Smartie"

Medium

A multi-purpose unpiloted bomber drone with targeted plasma weapons which can pack a punch.

Reasonably tough armour which resists our light weapons pretty well.

Heavy Bomber Red

Heavy Bomber "Red"

Medium

A space-to-land long range bomber. Although unable to target moving objects, it can deal massive damage if caught in a blast.

Our pilots refer to them as "Reds" - as that'll be the last overwhelming colour you see before death.

Heavy Fighter Crab

Heavy Fighter "Crab"

Medium

A reasonably armoured fighter with twin laser cannons. These ships can take a fair amount of damage, but do not pose a huge threat.

Armoured Sentry Drone

Armoured Sentry Drone

Medium

Unpiloted stationary drones with plasma blasters. Carried and deployed by only some of their larger ships, and the mighty Eliminator.

Although not the most dangerous, they can wear away your shields if not dealt with.

Photon Bomber

Photon Bomber

Heavy

Its primary role is to attack space stations and planetary targets with cluster munition, but can be deadly against ships too.

Heavy armour and deadly photon bombs. Use caution when engaging - extremely powerful.

Destroyer

Destroyer

Heavy

An anti-ship destroyer which are luckily pretty rare. Its crew will be well trained and can hit moving targets from distance.

Heavy armour and a powerful single blast laser cannon makes this one to watch out for. Light weapons are not great against this foe.

X-Bow Bomber

"X-Bow" Bomber

Heavy

A well-armoured bomber which also carries and deploys Sentry Drones.

Capable of firing sustained and targeted blasts in your direction while deploying its Drones. Do not let them overwhelm you.

Super Heavy Bomber

Super Heavy Bomber

Super Heavy

Caution - this bomber packs a ferocious punch. Although it can not aim very well, it can rip through your shields with ease if you are hit by its weapons.

Luckily these ships are in short supply - you will not encounter these until well into any battle, and they will be pretty rare.

Drone Carrier

Drone Carrier

Super Heavy

A heavily armoured drone production facility and carrier. On their own they are not much of a threat, but combined with a wave of enemies their drones will soon overwhelm you.

These large ships are rarely seen, but can really cause problems as they will create a non stop stream of Sentry Drones.

Command Ship

Command Ship

Boss

Enemy battle command ships are tough with extremely dense armour. Most of our weapons seem ineffective, but there must be a weak spot.

These large ships organise and control the drones and clone fighters. Usually crewed with high ranking officers.

Planetary Cruiser

Planetary Cruiser

Boss

Not much is known about these large ships yet. Able to deal magnificent damage and protected by extremely strong armour.

Its weapons take several seconds to charge up their capacitors - but very few pilots return home once they fire. Its capacitors at full charge contain a large amount of energy, which we could use against them.

Battleship

Battleship

Boss

Twin rapid-fire super-heated plasma arrays can deal tremendous damage. Do not stay still - even the most powerful shields and armour will get ripped apart.

Dodge the onslaught, or find cover. With almost impenetrable armour, this ship requires precision attacks.

Eliminator

Eliminator

Boss

This heavily armoured dreadnought has insane single target damage. Be warned - anything caught by its primary weapon will be destroyed.

It takes several seconds for its primary weapon to charge and lock on - this is its only weak point.

The Eliminator also carries and deploys Armoured Sentry Drones.

Heavy Fighter Ace

Heavy Fighter Bomber "Ace"

Unknown

An intelligent and dangerous fighter Ace. Armed with a powerful heavy blaster. Dispatched to intercept the better human pilots.

Once they lock on they will follow you - determined to take you out.