Updates

Version 1.1.5

30 Dec 2018

1. Leaderboard updates
2. Waves can no longer be accidentally ended quickly
3. Power-ups no longer spawn at the edge of the screen
4. Ships (player and enemy) now have a small buffer margin at edges of screen
5. Larger ships (excluding bosses) now explode... bigger
6. User experience tweaks including colour of last score in scoreboard, weapon icons instead of numbers, and weapon descriptions
7. Weapon score cost balancing



1.1.4

Dec 8, 11:50 PM
1. UI: Fixed resolution scaling issues on certain sized devices
2. Live on Apple App Store



1.1.3

Dec 8, 7:55 PM
1. Two new heavy enemy types, that spawn in later waves only.
2. Slightly increased time between light enemy spawns.
3. Old arcade mode removed



1.1.2

Dec 6, 6:20 PM
1. Boss fights are now more interesting, and added Boss health bar.
2. Slightly decreased the initial spawn count on certain waves.
3. Fixed an issue where some devices may occasionally not correctly load scoreboards.
4. Slightly improved the sensitivity of tilt to allow standing still.



1.1.1

Dec 1, 11:33 PM
1. Bosses now drop health powerups
2. Powerups movement speed decreased on higher waves
3. Fixed bug where more than one boss would spawn on boss waves(!)



1.1.0

Dec 1, 4:42 PM
1. New player ships and weapons!
2. New enemy
3. Balanced some enemy damage, health, and speed
4. Increased number of enemies, but higher proportion of easier enemies
5. Powerups are now slightly better
6. Minor usability tweaks



1.0.9 (Production)

Nov 30, 2:48 PM
1. System fixes
2. Initial public launch



1.0.8 (Beta)

1. New mode and new ship! Xtreme mode. Battle against a increasingly difficult and numerous horde of attackers.
2. New weapon powerup!
3. New enemy weapon type
4. Space is less dull now...
5. Weapon powerups now fall towards you, at random spacing
6. Minor usability fixes
7. Fixed some movement glitching



1.0.7 (Beta)

1. Leaderboards, stats, and improved controls.